Déjà Mardi ? Eh oui ! Et comme tout les mardis, aujourd'hui c'est Top Ten. Cette semaine le thème que j'ai choisi de vous présenter est le suivant : Les romans de ma WishList. Evidemment vous vous doutez qu'il n'y a pas que 10 romans dans ma WishList. J'ai donc tiré un peu au hasard pour descendre à ce nombre et voilà ce qui est ressorti de ce tirage :
The Witch Who Came In from the Cold
Welcome to Prague, 1970: ground zero in a Cold War of spies and sorcerers. The streets are a deadly chessboard on which the CIA and KGB make their moves, little dreaming that a deeper game is being played between the Consortium of Ice and the Acolytes of Flame, ancient organizations that seek to harness elemental magic.
Tanya Morozova is a KGB officer and the latest in a long of Ice sorceresses; Gabe Pritchard is a CIA officer and reluctant Ice recruit. Enemies at one turn, but forced into alliances at the next, their relationship is as explosive as the Cold War itself.
MAGIC IS A CON GAME.
Kellen is moments away from facing his first mage's duel and the start of four trials that will make him a spellcaster. There's just one problem: his magic is gone.
As his sixteenth birthday approaches, Kellen falls back on his cunning in a bid to avoid total disgrace. But when a daring stranger arrives in town, she challenges Kellen to take a different path.
Ferius Parfax is one of the mysterious Argosi - a traveller who lives by her wits and the three decks of cards she carries. She's difficult and unpredictable, but she may be Kellen's only hope..
Kingdom of Ash and Briars
Bristal, a sixteen-year-old kitchen maid, lands in a fairy tale gone wrong when she discovers she has elicromancer magic in her blood. Elicromancers are an ancient breed of immortal people, but only two remain in Nissera after a bloody civil war. Bristal joins the ranks of Brack and Tamarice without knowing that one of them has a dark secret . . . Tamarice is plotting a quest to overthrow the realm’s nobility and take charge herself. Together, Bristal and Brack must guard the three kingdoms of Nissera against Tamarice’s black elicromancy. There are cursed princesses to protect, royal alliances to forge and fierce monsters to battle—all with the hope of preserving peace
The Casquette Girls
After the storm of the century rips apart New Orleans, sixteen-year-old Adele Le Moyne and her father are among the first to return. Adele wants nothing more than to resume her normal life, but with the silent city resembling a war zone, a parish-wide curfew, and mysterious new faces lurking in the abandoned French Quarter, normal needs a new definition.
Strange events—even for New Orleans—lead Adele to an attic that has been sealed for three hundred years. The chaos she accidentally unleashes threatens not only her but also everyone she knows.
Caught in a hurricane of myths and monsters, Adele must untangle a web of magic that weaves the climbing murder rate back to her own ancestors. But who can you trust in a city where everyone has secrets and keeping them can mean life or death? Unless…you’re immortal.
An Enchantment of Ravens
A skilled painter must stand up to the ancient power of the faerie courts—even as she falls in love with a faerie prince—in this gorgeous debut novel.
Isobel is a prodigy portrait artist with a dangerous set of clients: the sinister fair folk, immortal creatures who cannot bake bread, weave cloth, or put a pen to paper without crumbling to dust. They crave human Craft with a terrible thirst, and Isobel’s paintings are highly prized. But when she receives her first royal patron—Rook, the autumn prince—she makes a terrible mistake. She paints mortal sorrow in his eyes—a weakness that could cost him his life.
Furious and devastated, Rook spirits her away to the autumnlands to stand trial for her crime. Waylaid by the Wild Hunt’s ghostly hounds, the tainted influence of the Alder King, and hideous monsters risen from barrow mounds, Isobel and Rook depend on one another for survival. Their alliance blossoms into trust, then love—and that love violates the fair folks’ ruthless laws. Now both of their lives are forfeit, unless Isobel can use her skill as an artist to fight the fairy courts. Because secretly, her Craft represents a threat the fair folk have never faced in all the millennia of their unchanging lives: for the first time, her portraits have the power to make them feel.
Neverwhere is the story of Richard Mayhew, a young London businessman with a good heart and an ordinary life, which is changed forever when he discovers a girl bleeding on the sidewalk. He stops to help her—an act of kindness that plunges him into a world he never dreamed existed.
Slipping through the cracks of reality, Richard lands in the Neverwhere—a London of shadows and darkness, monsters and saints, murderers and angels that exists entirely in a subterranean labyrinth. The Neverwhere is home to Door, the mysterious girl Richard helped in the London Above. Door, a noblewoman whose family has been murdered, is on a quest to find the agent that slaughtered her family and thwart the destruction of this underworld kingdom. If Richard is ever to return to his former life, he must join the journey to save Door's world—and find a way to survive.
One of Us is Lying
Pay close attention and you might solve this.
On Monday afternoon, five students at Bayview High walk into detention.
Bronwyn, the brain, is Yale-bound and never breaks a rule.
Addy, the beauty, is the picture-perfect homecoming princess.
Nate, the criminal, is already on probation for dealing.
Cooper, the athlete, is the all-star baseball pitcher.
Simon, the outcast, is the creator of Bayview High’s notorious gossip app.
Only, Simon never makes it out of that classroom. Before the end of detention Simon's dead. And according to investigators, his death wasn’t an accident. On Monday, he died. But on Tuesday, he’d planned to post juicy reveals about all four of his high-profile classmates, which makes all four of them suspects in his murder. Or are they the perfect patsies for a killer who’s still on the loose?
Everyone has secrets, right? What really matters is how far you would go to protect them.
Daughter of Burning City
Sixteen-year-old Sorina has spent most of her life within the smoldering borders of the Gomorrah Festival. Yet even among the many unusual members of the traveling circus-city, Sorina stands apart as the only illusion-worker born in hundreds of years. This rare talent allows her to create illusions that others can see, feel and touch, with personalities all their own. Her creations are her family, and together they make up the cast of the Festival's Freak Show.
But no matter how lifelike they may seem, her illusions are still just that—illusions, and not truly real. Or so she always believed…until one of them is murdered.
Desperate to protect her family, Sorina must track down the culprit and determine how they killed a person who doesn't actually exist. Her search for answers leads her to the self-proclaimed gossip-worker Luca. Their investigation sends them through a haze of political turmoil and forbidden romance, and into the most sinister corners of the Festival. But as the killer continues murdering Sorina's illusions one by one, she must unravel the horrifying truth before all her loved ones disappear.
First We Were IV
Izzie loves nothing more than her three best friends, Viv, Graham, and Harry, and the bond the four of them share. And she’s terrified of their friendship falling apart next year when they go off to college. To bind them together, she decides to create something that will belong only to them, a special thing that they’ll always share between the four of them. And so they dream up the Order of IV, a secret society devoted to mischief that rights wrongs and pays back debts. At first, it works like a charm—but when the Order of IV’s escapades get recognition beyond their wildest expectations, other people start wanting in. And soon, what started as a game of friendship is spiraling into something dangerous and beyond their control—and before it’s over, they’ll pay the ultimate sacrifice.
It's a Wonderful Death
Seventeen-year-old RJ always gets what she wants. So when her soul is accidentally collected by a distracted Grim Reaper, somebody in the afterlife better figure out a way to send her back from the dead or heads will roll. But in her quest for mortality, she becomes a pawn in a power struggle between an overzealous archangel and Death Himself. The tribunal presents her with two options: she can remain in the lobby, where souls wait to be processed, until her original lifeline expires, or she can replay three moments in her life in an effort to make choices that will result in a future deemed worthy of being saved. It sounds like a no-brainer. She’ll take a walk down memory lane. How hard can changing her future be?
But with each changing moment, RJ’s life begins to unravel, until this self-proclaimed queen bee is a social pariah. She begins to wonder if walking among the living is worth it if she has to spend the next sixty years as an outcast. Too quickly, RJ finds herself back in limbo, her time on Earth once again up for debate.
RJ is a snarky, unapologetic, almost unredeemable, very real girl. Her story is funny and moving, and teens will easily connect with her plight. Prepare to meet the Grim Reaper, who’s cuter than you’d expect; Hawaiian shirt–wearing Death Himself; Saint Peter (who likes to play Cornhole); and Al, the handler for the three-headed hound that guards the gates of Hell. This cast of characters accompanies RJ through her time in the afterlife and will do their best to gently shove her in the right direction.
Et vous, qu'y a-t-il dans votre WishList ?